berenterprise.blogg.se

Rise of kingdoms best commanders
Rise of kingdoms best commanders







rise of kingdoms best commanders

For example, Fred's healing + huge nukes, coupled with Richard's healing buffs + infantry buffs.

rise of kingdoms best commanders

I haven't calculated for potential synergies between primary and secondary commander, since every commander now is treated as if they were standalones.What are some of the limitations to your method we should keep in mind when trying to interpret the results? When we insert the numbers: 15%*(1/(50%+100%)) = 10%.Īs we can see, the more we progress on ROK and acquire more combat buffs, the less useful are commander skills that give us additional combat buffs as the effective buffs that they would give us is diminishing. The math is as such: (Additional buff)*(1/(Base Buffs+Original 100%)). Now let's simulate for 2 other scenarios:IF> my base stats = +50% attack and +50% defense, a +15% attack and +15% defense would only translate into an effective +10% Attack and +10% Defense, because attack and defense stats are added on linearly, instead of compounding. Suppose I was trying to look at how Kusunoki fits into my setup.If my base stats for Attack and Defense is +0% and +0%, a maxed out Kusunoki (on pure archers) would give me an effective +15% Attack and +15% defense, which translates into 115% multipliers in combat. I saw the document you sent - it presents the same problem I've found in every other calculator on the net - it lacks relativity.

rise of kingdoms best commanders

If you would like edit access, please PM me with your email address or request access from the sheet, or leave your email(Gmail address in the comments section below.) Currently set the sheet to view only, so you will not be able to input your own Attack/Defense/HP for auto-tabulation. If you are keen on being a collaborator to the sheet, please PM me!

#RISE OF KINGDOMS BEST COMMANDERS FULL#

You can view the full list of features that are being considered/being worked on on the tab called "Feature requests". I will be updating and maintaining this sheet on-the-go to add more features. Happy to answer any questions you may have about calculation mechanics. Talents are not factored into this spreadsheet. Damage calculation is done by simulating for a full skill cycle - this is 10 seconds or 10 attack cycles at base, before factoring for any rage reduction mechanics such as from Genghis Khan. I have created a spreadsheet listing out and ranking most of the usable commanders for combat and simulating for their respective DPS.









Rise of kingdoms best commanders